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<div class="textblock">这里列出了所有类成员，并附带类的详细说明:</div>

<h3><a class="anchor" id="index_i"></a>- i -</h3><ul>
<li>ibPtr
: <a class="el" href="structs_d3_d_static_buffer.html#ad8e8ab650fe7771ef4b858287b43a820">sD3DStaticBuffer</a>
</li>
<li>ID
: <a class="el" href="struct_g_u_icontrol.html#a064d0d6f3666c0ee7f6d92e7cd5cf08f">GUIcontrol</a>
</li>
<li>image
: <a class="el" href="structs_texture.html#a9d37435414610aab73e1b823ce5a7576">sTexture</a>
</li>
<li>IncreaseAnimationSpeed()
: <a class="el" href="class_c_x_model.html#af1fe1a04054a467bc0dbebdbc4523586">CXModel</a>
</li>
<li>IncreaseTransitionSeep()
: <a class="el" href="class_c_x_model.html#a161586c6d668ec29dddd6820629be52f">CXModel</a>
</li>
<li>init()
: <a class="el" href="classc_grass.html#aec666db9481af26157fa2003efa9baf0">cGrass</a>
, <a class="el" href="classc_terrain.html#a4e4bd6d94fd15b40401aaeae64419c91">cTerrain</a>
, <a class="el" href="classc_terrain_v1.html#a504520448c316ed2a7ba72e8681ff946">cTerrainV1</a>
, <a class="el" href="struct_terrain.html#a9fc10d3ad8905ba8a7cc6527ca4a6ed9">Terrain</a>
, <a class="el" href="classc_camera_u_v_n.html#a6251c42398d86ab2858caf440288703d">cCameraUVN</a>
, <a class="el" href="classc_input_interface.html#ab6dd3e774e709fddfc182c9e31f340ae">cInputInterface</a>
, <a class="el" href="classc_input_controller.html#a0ee83121db0af2b10dcf1e9caa1dece8">cInputController</a>
, <a class="el" href="classc_camera_u_v_n_v1.html#aaa9686c8afb4f6cce3007d3bd77670ae">cCameraUVNV1</a>
, <a class="el" href="classc_particle_system.html#aaca71948547710612ca65a56b0550313">cParticleSystem</a>
</li>
<li>init_color_ground()
: <a class="el" href="classc_ground.html#adbb9343a4b2e12e9ab0c6f61f41e3367">cGround</a>
</li>
<li>init_d3d9_device()
: <a class="el" href="classc_render.html#a174fed9d65c73ce6fc0feb8373f0f65b">cRender</a>
</li>
<li>init_ground()
: <a class="el" href="classc_ground.html#ac9e3c4a3ba0e69ea3c30d2b1c1af3775">cGround</a>
</li>
<li>init_light_ground()
: <a class="el" href="classc_ground.html#abc14d0f94f916dfecff6c089ee40d1c5">cGround</a>
</li>
<li>init_light_tex_ground_sub_mesh()
: <a class="el" href="classc_ground.html#aa2b0848f0b8222a09a4f6a69cc0ad94d">cGround</a>
, <a class="el" href="classc_ground_v1.html#ab1b32993a3ed9d45ca37ec9e53298b73">cGroundV1</a>
</li>
<li>init_ligth_tex_ground_mesh()
: <a class="el" href="classc_ground.html#a1c5359e5665b84ba9f25e9c8e4b1a6be">cGround</a>
</li>
<li>init_point1()
: <a class="el" href="classc_high_timer.html#a7d379534c42848bdf93b57730089ab65">cHighTimer</a>
</li>
<li>init_point2()
: <a class="el" href="classc_high_timer.html#af1b6f486b58b30228000ed7501a29170">cHighTimer</a>
</li>
<li>init_render_state()
: <a class="el" href="classc_render.html#adbdfd57642bee411cefddabfeb1f8838">cRender</a>
</li>
<li>init_tex_ground()
: <a class="el" href="classc_ground.html#a8bfbe85e12fa0a7fe4d17bb4db41a644">cGround</a>
</li>
<li>init_tex_groundV1()
: <a class="el" href="classc_ground.html#a8fbe7e39d57f075f82c347ffc92de732">cGround</a>
</li>
<li>initFog()
: <a class="el" href="classc_render.html#a61f8ce1ede421302592cc0259ae6c052">cRender</a>
</li>
<li>initWindow()
: <a class="el" href="classc_window.html#a70849f482c4b2d12382f71edca222d85">cWindow</a>
</li>
<li>InsideWindowProc()
: <a class="el" href="classc_window.html#a732d9d295401341dbcff7e66832e481d">cWindow</a>
</li>
<li>is_alive
: <a class="el" href="structs_attribute.html#a3a9b454ca6bf4e4861058dfeb7991ab5">sAttribute</a>
</li>
<li>is_updated()
: <a class="el" href="classc_input_controller.html#af10a7fd2ba286ca9495adb7c4ed67728">cInputController</a>
</li>
<li>isBoxInsideBox()
: <a class="el" href="classc_object_bound.html#a5a804221902b88d35a6c92b8fa48add3">cObjectBound</a>
</li>
<li>isCollision()
: <a class="el" href="classc_object_bound.html#a90f43f36931359cac4c78c8adef2fc20">cObjectBound</a>
</li>
<li>isDead()
: <a class="el" href="classc_particle_system.html#abe840723dbf16000c7b9abaf147971fd">cParticleSystem</a>
</li>
<li>isDown()
: <a class="el" href="classc_device_interface.html#afe5f5d9e71f2e20980c9dec0bb643df7">cDeviceInterface</a>
, <a class="el" href="classc_keyboard_device.html#a10a5caf80013136ad4097eb78676b854">cKeyboardDevice</a>
, <a class="el" href="classc_mouse_device.html#a004ce8f05bff46af2b2af0088c8da962">cMouseDevice</a>
</li>
<li>isEmpty()
: <a class="el" href="classc_particle_system.html#a50d50ae2daeb3c3d92770e4324961f21">cParticleSystem</a>
</li>
<li>isInBounds()
: <a class="el" href="classc_height_map.html#a324e829bf95e8341f461d3b9228994c1">cHeightMap</a>
</li>
<li>isKeyDown()
: <a class="el" href="classc_input_controller.html#ac84534c838d00564fa6be6843e9f6217">cInputController</a>
, <a class="el" href="classc_input_interface.html#a6ecd8d7ec881f47d4c08d3c1f1b3fe02">cInputInterface</a>
</li>
<li>isKeyUp()
: <a class="el" href="classc_input_interface.html#a2fe7a07c02d2387306eeb93aa659fa59">cInputInterface</a>
, <a class="el" href="classc_input_controller.html#aacdb2a3a904083a3baf8f94d74ad6d4f">cInputController</a>
</li>
<li>isMouseDown()
: <a class="el" href="classc_input_interface.html#ab33901005920c4c98a2ba448d714a1ad">cInputInterface</a>
, <a class="el" href="classc_input_controller.html#a324a4bc8f9ca2ec4895bc4e43ebb249d">cInputController</a>
</li>
<li>isMouseUp()
: <a class="el" href="classc_input_interface.html#ab9260a51e79f3076e8400490c04fa200">cInputInterface</a>
, <a class="el" href="classc_input_controller.html#a755021d232c9076aae32afe44b51cb60">cInputController</a>
</li>
<li>isPointInsideBox()
: <a class="el" href="classc_object_bound.html#acbe4d1b5d14541b663af63ce070d6e15">cObjectBound</a>
</li>
<li>isPointInsideSphere()
: <a class="el" href="classc_object_bound.html#a27ebe131cdda14394541d83fd6be729b">cObjectBound</a>
</li>
<li>isUp()
: <a class="el" href="classc_keyboard_device.html#af03f2b8d690ed73dd2cd37e1f2458c31">cKeyboardDevice</a>
, <a class="el" href="classc_device_interface.html#a0ee40387d1d81775bda71b519275d530">cDeviceInterface</a>
, <a class="el" href="classc_mouse_device.html#ab50568646d0a2f60d3a628370f39f33f">cMouseDevice</a>
</li>
<li>isUseBackControl()
: <a class="el" href="classc_g_u_isystem.html#a8ea79ac30a698a8a3b949ed7a4aba7d4">cGUIsystem</a>
</li>
<li>isVisable()
: <a class="el" href="classc_static_model.html#a770f362fc54b934ecb2d923eaeedc002">cStaticModel</a>
, <a class="el" href="class_c_x_model.html#a200295fd9d073743662a900039300bba">CXModel</a>
</li>
<li>isVisible()
: <a class="el" href="classc_camera_u_v_n_v1.html#ab5277fc013425197579ef4e2cb3c71f1">cCameraUVNV1</a>
</li>
<li>isWindowFocusOn()
: <a class="el" href="classc_window.html#a8b5e0e7d30d02023464e602cd6bfb91d">cWindow</a>
</li>
</ul>
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生成于 2012年 五月 25日 星期五 18:27:13 , 为 My Project使用  &#160;<a href="http://www.doxygen.org/index.html">
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